Now recoup kicks in on that 10k. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. #% of Damage taken Recouped as Life. 12: Increased Melee Damage; Elder’s Orb Best Map 4. Excess Sustenance provides 15%. ago. Path of Exile Guides & Tips. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast SpeedOther mods are not very useful, but Recouping damage might be good since you take damage quite often. Hello guys. The strongest examples of this are for DoT builds or minions builds. The strongest examples of this are for DoT builds or minions builds. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). This is okay, but it isn't 100% damage taken gained as life. This modifier causes all incoming Hit. Path of Exile Wiki editing functions. Category: Small passive skills. (11–15)% of Physical Damage from Hits taken as Cold Damage. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Gain 15 Life per Enemy Killed. The above is a Fertile Catalyst example. Payment: Visa, PayPal, Skrill, Cryptocurrencies. "Damage taken recouped as Life" also does not seem to work with Forbidden Rite Observed damage ingame: 473 Spoiler Thanks for your report, this is intended. Regenerate 5 Mana per second. 40% of Damage is taken from Mana before Life. So instead I removed a life/evasion node, and with the extra skill. Safe and Instant Delivery. Leech Mastery. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. 0: The values on Life, Mana and Energy Shield modifiers on Abyssal Jewels. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 17: 18:. Safe and Instant Delivery. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. +(17-23)% to Chaos Resistance Recover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on kill(7-8)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. Server: PC, Xbox, PS. Server: PC. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. to cause 100% of Damage taken to be Recouped as Life for 4 seconds: 3. Additionally - I'm pretty sure Less Damage Taken effects multiply together. Name. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali and Trickster's Patient Reaper , reducing the duration it. Runic Crown. Recover (1–3) % of Life when you Kill an Enemy during Effect. So w/e recoup you have will be based off that 10k damage taken. PoE Links. Path of Exile item and currency. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. 00 sec. 5)% of Physical Attack Damage Leeched as Mana. Mind Over Matter is poor defense option compared to other defense mechanics. So you get life recoup even if the damage was dealt to ES or Mana. [Undocumented This change was not documented by any official sources. ago test. Stats # Stat Id Value; 1: damage_recouped_as_life_%_if_leech_removed_by_filling_recently: 25:96% of ele damage recouped as es. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. Location East of the Shadow's starting. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Perfect link and custom colorings are available. you take x damage, you take x*0. Leech4 is the internal id for the a Mastery Effect. 6% of damage taken/sec. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. (New) 40% increased Armour and Evasion Rating while Leeching. news Path of Exile 3. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. Quantity: 8. [1] It is not found on any current Ascendancy Tree and can only be allocated by socketing matching variants of Forbidden Flesh and Forbidden Flame . Recover 3% of Life on Kill. Since the gem goes up to “lose 81% of life prevented this way over 4 seconds” at level 20, you actually only need 33% recoup at gem level 20 to nullify the life loss over time. Press Alt hovering over mod to see what "recouped" mechanics do. This results in 7 mana gained (10% of 70 damage to life) path-of-exile. Start as a Life build. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. The Player's Life Orb at full life. (15-20)% of Lightning Damage taken Recouped as Life: Group: AttackDamage. 6% of your max life/s. Buy PoE Currency Cheap. 2. to create a Portal to Town. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. 16. 19]Arc Archmage Inquisitor experimental Build - gameplay video - YouTube. There are multiple ways to go about getting 200% to get full immunity including getting 50% conditional max leech rate from defy pain on berserker or subbing out more adrenaline small clusters. (New) 10% more Maximum Life if you have at least 6 Life Masteries allocated. Payment: Visa, PayPal, Skrill. Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. It will also slow down and even kill enemies. ago. 1. Nine Lives is a hidden notable Ascendancy passive skill for the Witch. So to switch it around only makes things inconsistent. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. This recovery is capped to 20% per second by default, or 40% with Vaal Pact. [3. 0. It is an essential part of the Mana before Life defensive technique. I think you are overvaluing that relic by a lot. Server: PC, Xbox, PS. 8% of Damage taken Recouped as Mana: Kikazaru - You can use it for Life and Mana Regeneration, Lightning Resistance, Attributes, and reduced Effect of Curses. Starting as a regular Lightning Spell Caster, Manabond is still the best Spell to use even in the early stages. 10% of Damage taken gained as Mana over 4 seconds when Hit has changed to 10% of Damage taken Recouped as Mana. From Path of Exile Wiki. That is also a really good stat to have. ie you take 920 damage over 4 seconds or whatever recoup time is. Make sure to use Greater Eldritch Ember and Greater Eldritch Ichor to obtain better versions of these mods. (FYI) Mind Over Matter - 40% of damage is. You can even go low life for pain attunement and throw in petrified blood for huge damage mitigation. Regenerate 5 Mana per second. While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life. Spell, Lightning. I mean are those points better spent else where ? im near Infused Flesh note, for 4 point 30% recouped. PoEDB. Damage taken Recouped as Life. Path of Exile. As a Hierophant you have the advantage of having a lot of Mana from the start, it's especially useful with Support Gems like Archmage (linked to non-Arcane Spells) on six-linked setups with Tabula Rasa. What links here; Related changes;. I doubt recoup is affected by recovery rate as recoup states. Recoup only works for hits. 3 * 1. Server: PC, Xbox, PS. 8% of Damage taken Recouped as Mana. Fire Reap Chieftain. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Each peak rose into searing fire, a massive roiling tide. Drop level: 68. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. ago. That said, you'd have to check whether it's damage before mitigation or actual damage taken. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. until you take no Damage to Life for 2 seconds. % of Fire Damage taken Recouped as Life: str_special_relic 600 default 150: Iceborn: 75: Prefix (15–20) % of Cold Damage taken. Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time effect with life recouped. Content is available under Creative Commons Attribution-NonCommercial 3. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. ". 5 sec. 1000 / 100 * -20 = -200 damage recouped as life. Existing items anointed with that notable would have the new notable Vampirism instead. Damage taken refers to the amount of damage taken after all mitigations have taken place. 25s) You take 420*3 damage after 0. A new Circle of Life cluster has been added to the east of the Shadow’s starting location. 2 = 93. Gain 15 Life per Enemy Killed. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. ago To make it clearer for OP: You still take 100 damage, just 40% of the life loss caused by the hit is prevented by PB. Most Boneshatter builds will have strong physical mitigation so they don't kill themselves, but that might make this flask mod. Version Changes 3. Aaah ok. 100% increased total Recovery per second. (10–20) % of Damage taken Recouped as Life. 2 Talismans 3 Mods 3. [1] [2] Life Recoup. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Maligaro's Restraint Chain Belt. Buy PoE Currency Cheap. From Path of Exile Wiki. 10% reduced Mana Cost of Skills. So you get life recoup even if the damage was dealt to ES or Mana. 10% damage recouped as life does not reduce damage taken by 10%. (7–10)% of Cold Damage taken Recouped as Life. Now recoup kicks in on that 10k. As someone already stated, recoup only works with hits. +(20-30) to maximum Life. I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. Cast when Damage Taken has a cooldown before it can be triggered again. 30% increased Attack Damage. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". Recovery Mastery. With petrified blood, the first 60% hits and you will recoup it, the second. 08) is around 44% total damage taken. Clever Construction: 10% chance for trap to trigger again. Fortunately, this is quite easy. ago. Server: PC, Xbox, PS. 6% of Damage taken Recouped as Life . This means (With PB acting first, at 21/20), PB mitigates 40% of the damage, and then you lose only 75% of that as life over 4 seconds (or 30% of the original damage). Arctic Armour: Gives less phys damage taken while. Recoup mechanic works great with self hitting mechanics. Leech Mastery. Recharges 5 Charges when you Consume an Ignited corpse. Buy PoE Currency Cheap. [citation needed] Modifiers with increased or reduced damage taken must be summed before multiplying other values. 0 Unported unless otherwise noted. Now has -20 to 20% increased Skill Effect Duration (previously -10 to 10%). Get a damage take recovered as mana over 4 seconds mod/s from harvest implicit or abyss jewels and you’ll be able to sustain mana in no leech maps. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana. 25% less Damage over Time taken during Effect of any Life Flask: Black Oil: Black Oil: Opalescent Oil:. 0: to create a Portal to Town: Omen of Return: Will be Consumed when you Die to create a Portal to Town: 2. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. It seems very good with petrified blood. PoE Recouped. So the recoup is based on the full 100 damage taken in your example. It is important to note that this is not damage conversion. 9. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. C Tier: Omen of Death-dancing Leech Masteries. Related. with the mod (6-10)% of Damage taken from Mana before Life while affected by Clarity; Related Mods Damage taken Gained as Mana when Hit. And with enough life recoup tattoos, you can also reach over 100% damage taken recouped as life. With petrified blood, the first 60% hits and you will recoup it, the second. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). A monster strikes you for 100 physical damage. Sudden Dawn - It has currently no use in any build that we know of. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. 12 Challenges; The Visionary Divination Card PoE – Farming Lioneye’s Vision; Love Through Ice PoE Ritual 3. Path of Exile November Events tenkiei - October 26, 2023. Path of Exile Wiki editing functions. Take this intel with grant of salt. 00 sec. A Leader. Server: PC, Xbox, PS. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. 10% of Damage taken Recouped as Mana. Damage in Path of Exile follows a strict order of operations (as detailed on the PoE Community Wiki). You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. Infused Flesh is introduced to the game. The self-damage from Forbidden Rite is not Spell Damage. I imagine it will work like the delayed damage part of Petrified Blood - 8% of damage taken lost as life over 4 seconds. Buy PoE Currency Cheap. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). PoE Trade: Quiver /w Chaos DoT Multi 20%+ & 90+ Life; PoE Trade: Quiver /w Chaos DoT Multi 20%+ & 90+ Life + 1x Elemental Resistances 35%+ Bow. ] 3. Damage taken Recouped as Life, chance to Suppress Spell Damage, Maximum Life, Cold/Lightning Resistance,. Imagine if you just take 20% of dmg taken as life. 0: Infused Flesh is introduced to the game. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Immortal reflect build will be in by week 2, guaranteed. So if that's the only damage recouped as life, it won't do anything. Name Stats; Acrimony +15% to Damage over Time Multiplier :. The table below lists the 402 notable passive skills. B Tier: Omen of Brilliance: Will be Consumed when you level up. Mind over Matter redirects 40% of the remaining 70% Chaos damage to Mana. . with 40% damage shift to mana, 60% recoup is enough to sustain life. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. If you take 500 damage, you will receive 350 back over 4 seconds (87. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 5% untiring regen * 1. From Path of Exile Wiki. to make each nearby enemy permanently take 25% more Damage. Level: (1-20) Cost: (16-33) Mana. And yes since it’s literally just regen, it should be affected by generic “life recovery rate” mods. Hey all, trying out my own build for the first time and I know you can't take synergies at face value based on wording unless you know the jargon inside and out (which I don't). ago It's not new but no. C Tier: Omen of Return: Will be Consumed when you Die. 27. From Path of Exile Wiki. In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. (15–20) % of Damage taken Recouped as Life resource life: int_special_relic 600 default 150: Refilling: 82: Prefix: Flasks gain a Charge every 3 seconds: dex_special_relic 200 default 50: of Sainthood: 82:Buy PoE Currency Cheap. Safe and Instant Delivery. That is a big difference in PoE. . 3% chance to Recover all Life when you Kill an Enemy. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. and beyond. 6. (New) 10% of Leech is Instant. 8% of Damage taken Recouped as Mana The Thaumaturgical masters of the Eternal Empire, as unpredictable and varied as they were, all understood one thing: Free thinking leads to free action. Damage taken recouped as Life. Level: 1–20. 50 damage of the strike is taken as fire which is mitigated by fire resistance. 8 % of Attack Damage Leeched as Life: one_hand_weapon 500 default 0: 12: WeaponTree: 60 % increased total Recovery per second from Life Leech 1 % of Attack Damage Leeched as Life: two_hand_weapon 500 default 0: 64: WeaponTree: 60 % increased total Recovery per second from Life Leech 1. Nine Lives is a hidden notable Ascendancy passive skill for the Witch. 23 Expansion Timeline tenkiei -. Life Recoup: The build requires as much recoup as can be reasonably attained. Category: Small passive skills. (18–19) % of Damage taken Recouped as Life resource life: body_armour 700 default 0: 75: 2: While a Unique Enemy is in your Presence, (16–17) % of Damage taken Recouped as Life: body_armour 350. Server: PC, Xbox, PS. Arctic Armour: Gives less phys damage taken while stationary. Recovery of energy shield, life, and mana through recoup is scaled by increases and reductions to energy shield, life, and mana recovery rate, respectively. 25s (CWDT cooldown is 0. But it can roll with conditions but with enhanced ranges such as: While a Unique Enemy is in your Presence, (24–26)% increased Fire Damage. 10% of Leech is Instant. Maximum 50 Tattoos. At level 20, Clarity's mana regeneration is equivalent to the natural mana regeneration of 1886 mana. Alternatively as a Trickster/Slayer Ascendant, you'd have a higher effective cap (due to recovery rate) but lower leech per hit (due to life leeched per second from base slayer). 3% of Damage taken Recouped as Mana (3–4)% increased Impale Effect; 5% increased Impale Effect; 2% increased Cooldown Recovery Rate; 3% increased Cooldown Recovery Rate; 2% increased Effect of your Curses; 3% increased Effect of your Curses; 3. Description. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". Increased damage taken adds with other increased damage taken mods before applying the sum total of them all at once. While a Pinnacle Atlas Boss is in your Presence,. Safe and Instant Delivery. Up to 20% from "Maw of Conquest". All the other damage is reservation, and you can do anything (except mitigate incoming damage) for that. ago. 60% chance to avoid stun/poison/bleed by shadow. Tainted Pact. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). Server: PC, Xbox, PS. Buy PoE Currency Cheap. to grant 100% increased Experience gained for 60 seconds. 17. Up to 30% of the FR damage is then recouped as life. Notable Passive Skill. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Passive Skills in the. Life Recoup is a small passive skill that grants life recoup . so, no. If you're not aware of the mechanic, there are 6 nodes on the tree that give you "Damage recouped as life", up to a maximum of 50%. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. 40% increased Armour and Evasion Rating while Leeching. Flask mod "of Perenniality": Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life. I ended up with ~99% of physical damage recouped, and 87% of all other types. Energy Shield is an alternative to Life. [deleted] • 1 yr. Payment: Visa, PayPal, Skrill, Cryptocurrencies. The Gemini notable has been removed from the game. Damage Penetrates 20 % Lightning Resistance. Gain 10 Life per Enemy Hit with Attacks. 40 % increased Armour and Evasion Rating while Leeching. You can only recoup damage from hits so you wont get life back from the RF degen. Stats Tags; The Elder's: 68: You and your Minions take (45-31)% reduced Reflected Physical Damage: physical; The Elder's: 75: You and your Minions take (55-46)% reduced Reflected Physical Damage Circle of Life. until you take no Damage to Life for 2 seconds. 1x Scroll Fragment Metadata. Path of Exile. I have a pretty good sense of humor. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). Now has 10-15% increased Cast Speed (previously 5-10%). Base duration is (8. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. 8% of Damage taken Recouped as Mana: Lifesprig - An amazing level-1 leveling weapon for spell-casters. Forbidden Rite is a Spell characterized by its self-damaging property. So assuming you take 65% (which is 13. hi. [1] It is a synonym of 'damage dealt', but from a defending standpoint. In advance of the new % Damage Recouped as Life modifiers arriving in the 3. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Safe and Instant Delivery. 0. I do think I'm gonna keep trying to make this build work. We can pick up 50% from the tree, putting us at 195%. 1 metre: Granted Skill: Tags: resource, life: Tier Text: Stats # Stat Id Minimum Maximum; 1: damage_taken_goes_to_life_over. Omen of Revenge. PoE of Damage taken Recouped as Mana Craft Recipe; PoE Forged Berserker Beast; In the Junk Pile — Lost Ark; FFXIV Agriculture Shock;Now has 6-12% of Damage Taken Recouped as Life. Server: PC, Xbox, PS. We have MoM. (18–19)% of Damage taken Recouped as Life. Petrified Blood - Path of Exile. 10% of Damage taken Recouped as Mana. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. We have 10 % DtM. 12% of Damage taken Recouped as Life. 30 sec. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. From the patchnotes : "Crimson, Viridian and Cobalt Jewels can now roll 4–6% of damage taken recouped as Life as a suffix modifier. 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks Circle of Life is a notable passive skill . negative recovery is damage, so you lose 200 life over your recoup time (4 seconds). 1. Recovery of energy shield, life, and mana through recoup is scaled by increases and reductions to energy shield, life, and mana recovery rate, respectively. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. 11. Juggernaut Boneshatter mana issues. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 10% reduced Mana Cost of Skills. Normal. 2. 6% of Damage taken Recouped as Life. The Gemini notable has been removed from the game. 40% increased Armour and Evasion Rating while Leeching. . That way you don't only get life when you block, but a chunk of the damage that glanced you also gets recouped. You have 50% physical damage taken as fire.